Don't forget to join our new Reddit page, our new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more. The new version also introduces Cellular, "a powerful new node to procedurally generate volumetric 3D patterns and group them in individual cells." You can now use the Voronoi function to procedurally create your own 3D patterns while preserving the creative control. "Multiple new operator nodes offer a 100% procedural control of any Material Point Method effects in thinkingParticles." In its first release, MPM supports sand and snow. ScriptSpot is a diverse online community of artists and developers who come together to find and share scripts that empower their creativity with 3ds Max. "Specifically, MPM allows you to simulate highly deformable objects with great stability and a low amount of simulation artifacts," states the team. It is a new 100% procedural approach in simulating continuum body dynamics right from within thinkingParticles. thinkingParticles 7.1 introduces, as a first to 3ds Max, true physically based Hyperelastic Continuum Mechanics. MPM offers a grid-based system that accelerates the physically accurate simulation of real-world material properties. The latest version of thinkingParticles Release 7.0 brings bug fixes, workflow enhancements, and new features, including a brand new state-of-the-art MPM Solver.
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